

Still, this isn’t meant to be a remake (that one is still on the way from Capcom) but rather designed as an “HD VR-ready version”, as Ivey puts it. But while Ivey confirms that the VR game does essentially run on the same code, graphically it’s been remade from scratch in Unreal Engine. To the undiscerning eye, it looks just like the original game. While Resident Evil 7 was the first game in the series made playable in VR, Resident Evil 4 VR is a complete from-the-ground-up adaptation to VR, shifting from the original third-person over-the-shoulder perspective (itself game-changing at the time and copied by countless games since) to a first-person view that truly transports you into the game. “With VR, you can just take everything that was great about Resident Evil 4 and just try and magnify it as much as possible.” “I think everybody remembers the first village, and when the chainsaw guy comes out, there’s just this visceral feeling to playing that experience,” Ivey continues. If you were going to pick one perfect game to adapt for VR, then Resident Evil 4 is surely the one, packed with so many outstanding set pieces and environments that most modern games fail to come close to matching. “But Resident Evil 4 was also the cornerstone – it was an introductory game for a lot of people, and so in the same way, being an introduction for the VR experience we thought was a good match.” “To begin with, It’s an action-oriented game, so it kind of fits a little bit more than some of the earlier franchise,” he says. Having the opportunity to speak to Resident Evil 4 VR’s senior producer Tom Ivey, it’s clear he has just as much reverence for Resident Evil 4, and could see why it just made a perfect fit for VR. Kennedy’s adventure through nightmarish rural Europe to Oculus Quest 2 than Armature Studio, a developer founded by former members of Retro Studios who also came to prominence in the GameCube era as the team behind the Metroid Primeseries. READ MORE: ‘Resident Evil 4 VR’ review: a masterpiece given a fresh perspective.Resident Evil 4 VR however is the first iteration to make Capcom’s masterpiece feel fresh once again for both old and new players. While the Wii edition added motion controls into the mix, it’s still essentially been the same game that fans have known and loved.


As one of the all-time classics, Resident Evil 4 has come to every platform since it originally launched in 2005 as an exclusive for the GameCube.
