
Applied Phlebotinum: The bottles of Remedy that David is addicted to. The flashlight also only recharges to 5% battery, and it does so very slowly. The problem is, you still need to stop every minute or two and wait for the batteries to refill, and staying still in complete darkness with a bunch of aggressive monsters lurking around is not the most pleasant thing, to say the least. If you run out of batteries, your flashlight will slowly recharge just enough to not make the game unwinnable.
Unfortunately, the final boss has one, too and to make it even worse, he pulls that axe out of his body.
An Axe to Grind: The best melee weapon in the Director's Cut is the axe. Almost all of them are completely white or invisible. Amazing Technicolor Population: The Twitchers are often in different skintones (mostly pitch-black or blood-stained), but it is most obvious when David is in Markland Forest.
All Just a Dream: The final, good ending (the only one in the original and the fourth ending in DC) shows David OD'd in the hospital, seemingly dead, but he's successfully resuscitated by the doctors. To no one's surprise, there's a screamer in there. Air-Vent Passageway: To escape from the Hospital, you need to go through the vents several times. Action Survivor: David Leatherhoff is a completely normal junkie thrown into hell with just a few guns and some pills. That is standard in games, but sometimes you also find something rare, like functioning flashlight batteries (which itself justifies why they run out so fast - the batteries David keeps finding are old and leaking. Things like ammunition and bottles of painkillers that give health. Acceptable Breaks from Reality: More often than not, you can find many good things in garbage cans and containers.